Magiko Gaming News Channel
Stuff about Magiko Gaming games or others

Posts Tagged ‘XNA

Introducing “PLATFORMINES” !

October 17, 2011

Hello, it is a good time to give you a few details about the next game we are working on. Codenamed “Platformines” the game is based on the Platformance engine. It features a huge platform world; while you had a single screen to go through in a Platformance game, this one will have a few […]

Platformance: Temple Death update coming soon

July 13, 2011

We have a new update coming soon that will add some additional gameplay to Platformance: Temple Death. Once you reach Grace Belly you will now have to bring her back to safety. Oh and she is too exhausted to walk, so you will have to carry her! This is something we wanted to try so […]

Platformance: Temple Death – work in progress update

May 28, 2011

Here is a little update about Platformance: Temple Death. We are doing good progress on the level design implementation and graphics. What is done is already pretty fun to play. Be ready to pull some hair and scream insanities out loud soon ! In the meantime here is a screenshot showing part of the jungle […]

First glance at Terraria (a short review)

May 18, 2011

Saw Terraria last night from Steam and decided to get it and give it a spin. Terraria is an indie game developped by Re-Logic on PC, done in XNA, and released on Steam for 9.99$, or 9.99 euros in Europe. The description of the game reads: Grab your tools and go! You can do many […]

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