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Archive for the ‘indie’ Category

Platformines – Customizable Characters, New Weapons & Enemies (Dev. Diary #2)

March 24, 2014

  The story behind Platformines (developed by Magiko Soft and coming out on 28th March) is one full of surprises and intrigue! Thanks to this second “Dev. Diary”, players will get the chance to see how a developer comes up with new ideas.     After the success of Platformance, Cedric and Ludovic decided to use their engine […]

Platformines – Birth of Platformines (Dev. Diary #1)

March 22, 2014

The story behind Platformines (developed by Magiko Gaming and coming out on 28th March) is one full of surprises and intrigue! Thanks to this first “Dev. Diary”, players will get the chance to see how a developer comes up with new ideas. When asked about the origin of their game and the engine behind it, Cedric and Ludovic (the […]

“Platformines” development update – part 6

March 9, 2012

As we are getting closer to finishing (one step at a time), fun features are coming in. This video update mainly shows 2 new weapons that have been added: the shotgun and the sub machine gun. The shotgun is a short range weapon that shoots 5 bullets in a wide spread cone. Very useful in […]

Platformines Interview: Magiko Gaming Talks Big Guns, Procedural Worlds & Indie Inspiration!

February 23, 2012

Hello. The good people over at Dealspwn.com have asked us about our two man team and details about Platformines. It’s a good read if you are curious about us and want to get the latest details on Platformines. Hit the link: Platformines Interview: Magiko Gaming Talks Big Guns, Procedural Worlds & Indie Inspiration!

“Platformines” development update – part 5

February 3, 2012

What’s new in the Platformines development these days ? As you can see at the beginning of the video (watch in HD), there is now a ‘customize hero’ screen that lets you deck out your dude. We are still adding more possibilities but already you can make some pretty original faces. ( hit that Watch on Youtube […]

“Platformines” development update – part 4

December 13, 2011

Hello. Lots of new additions have been put in the game lately. First we have a home base. This is the place where you start the game, and where you’ll keep coming back to sell/buy stuff, save the game and teleport further down the mines. The teleporters are pretty cool. You can change their position […]

Platformance: Temple Death featured on France WP7 Marketplace

December 2, 2011

That’s right Platformance: Temple Death for Windows Phone 7 is featured on the Games Marketplace in France. That’s pretty neat. Thanks to Geoffrey Mohaer who spotted it first! If you see it on your country’s phone too let us know. Hoping all these new Nokia Lumia phone selling like hot cakes will get their Platformance […]

“Platformines” development update – part 3

November 22, 2011

Howdy. We have characters that shoot to show you this time. The following video displays NPCs from our character generator that can create 128625 (!) combinations right now. It also shows shooting (You can shoot in all 4 directions) with handguns and some temporary AI . Keep in mind that this is all very basic but […]

“Platformines” development update – part 2

November 9, 2011

Time for another short development update. This time around we figured a short video would be better than anything else. A short platformines prototype video that shows exploration and fog of war. No npc or traps yet… Hit FullScreen button ! Right now we have a huge world that you can explore by double jumping […]

“Platformines” development update – part 1

October 25, 2011

Hello, here is quick update with a little screenshot showing some progress on graphics; more lighting details and some ruins themed blocks. Lots of work has been done code wise but it’s ‘under the hood’ type of stuff so you won’t see anything yet…

First details about “Platformines”

October 21, 2011

The prototype is coming along nicely. On this screenshot you can see a world generated with blocks, a hero jumping around and exploring through some fog of war, pretty glowing gems…

Another good reason to get a Windows Phone 7: Platformance Temple Death!

September 9, 2011

While you wait for Mango or a shiny Nokia device to come out of the woods why not enjoy some serious platforming beating with PLATFORMANCE: Temple Death on WP7 in the meantime?! PLATFORMANCE: Temple Death is now available on the Windows Phone marketplace. Get to avoid tons of evil traps, jungle baddies, and more evilness […]

Work in Progress: Platformance Temple Death on Windows Phone 7

September 2, 2011

Here is a little heads up: we are close to finishing the port of Platformance:Temple Death over to Windows Phone 7. Finally another good reason to get a Windows phone 7 device: play Platformance: Temple Death in the bus, at work, or in the toilets… This version has rewards, flopwards, local scoreboards, and all the […]

An explanation on Peer to Peer Scoreboards

August 26, 2011

Some people have asked how the scoreboards in our game works. XBLIGs cannot use a server to deal with a list of scores, so instead they used a peer to peer system to exchange and propagate scores. Since it’s a bit special here is an explanation. When you are playing the game you automatically connect […]

XBox Live Indie Game of the Week on Dealspwn

August 4, 2011

Jonathan over at Dealspwn.com graces us (for the 3rd time!) with a Xbox Live Indie Game of the Week trophy for Who is God ! That’s pretty awesome ! Let’s get this out of the way with here and now: yes, Who Is God is more than vaguely reminiscent of Doodle Jump. In fact, the […]

Who is God — has been released on XBLIG

August 3, 2011

Our 4th game, “Who is God” has just been released on XBox Live Indie Games. You can download a demo of this boosted vertical platformer from here: Xbox.com Kairi Vice aka IndieGamerChick has a review up already if you’re curious about an unbiased review of the game: Who is God Review over at IndieGamerChick here […]

Announcing the next game

July 29, 2011

We have a new game that should be released sometimes during August. It is called “Who is God” and it’s an energized vertical platformer with an addicting gameplay, funky pulsing music and vibrant graphics. One cool feature is that the best online player gamertag will be showing up all over the place as being the one […]

Platformance: Temple Death update 1.3 Live!

July 20, 2011

The 1.3 update is live. Now you can return Grace Belly to safety by moving through the game backward! More detail on the previous post Also the game is part of Kotaku’s Favorite on the XBox Live Marketplace dashboard from July 20th to August the 3rd.

Platformance Temple Death music for download

June 26, 2011

Some people have asked for it so here is the Temple Death music in mp3 format: DOWNLOAD Platformance: Temple Death mp3

First Platformance: Temple Death reviews coming in. And a shot at scoreboards

June 22, 2011

Reviews If you want to read some unbiased reviews about the game to get an idea of what’s waiting for you in Platformance: Temple Death, check out theses first reviews that appeared shortly after the release: XBLARatings.com It’s like someone took the theme of Indiana Jones or one of the old Tarzan type movies, mixed […]